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In ZBrush Creature Design, ZBrush expert Scott Spencer takes readers on a creative, hands-on journey through four distinct creature character projects (a biped, a quadruped, a female mystic, and an alien) illustrating the process of conceptualizing a design through to final rendering. The book makes full use of ZBrush as a sculpting and painting tool and Photoshop as a painting and finishing tool to create professional- level creature concept design images.As concept design has gone digital, there has been a natural progression from 2D to 3D. Tight timelines from concept to market have made it imperative for artists to get their film and game design creatures, characters, and environments into a 3D format ASAP, so executives can green-light a project from the concept stage all the way to after-market toys.

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